Java Programming Read the files attached and submit the following files: Television.java, Your definition of the Television class. TelevisionDemo.java

Java Programming Read the files attached and submit the following files:

Television.java, Your definition of the Television class.
TelevisionDemo.java

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Read the files attached and submit the following files:

  • Television.java, Your definition of the Television class.
  • TelevisionDemo.java, Your final version of the file.
  • Always include a comment line containing your full name in all Java source code files you create or modify

import java.util.Scanner; // Needed for the Scanner class

/**
This class demonstrates the Television class.
*/

public class TelevisionDemo
{
public static void main(String[] args)
{
// Create a Scanner object to read from the keyboard
Scanner keyboard = new Scanner (System.in);

// Declare variables
int station; // The user’s channel choice

// Declare and instantiate a television object named bigscreen.
Television bigScreen = new Television(“Samsung”, 58);

// Turn the power on
bigScreen.power();

// Display the state of the television
System.out.println(“A ” + bigScreen.getScreenSize() +
” inch ” + bigScreen.getManufacturer() +
” has been turned on.”);

// Prompt the user for input and store into station
System.out.print(“What channel do you want? “);
station = keyboard.nextInt();

// Change the channel on the television
bigScreen.setChannel(station);

// Increase the volume of the television
bigScreen.increaseVolume();

// Display the the current channel and
// volume of the television
System.out.println(“Channel: ” + bigScreen.getChannel() +
” Volume: ” + bigScreen.getVolume());
System.out.println(“Too loud! Lowering the volume.”);

// Decrease the volume of the television by five.
for (int i = 0; i < 5; i++)
bigScreen.decreaseVolume();

// Display the the current channel and
// volume of the television
System.out.println(“Channel: ” + bigScreen.getChannel() +
” Volume: ” + bigScreen.getVolume());

System.out.println(); // For a blank line

//
// ADD LINES FOR TASK #5 HERE:
// Task #5 Creating another instance of a Television object.
//
// Declare and instantiate a television object.
// Declare another Television object named office.
// Instantiate the office television to be a Sony 43-inch television.

// Use a call to the power method to turn the power on.
// Turn the power on.

// Use calls to the accessor methods to print what television
// was turned on.
// Display the state of the television.

// Use calls to the mutator methods to change the channel to
// the user’s preference and decrease the volume by two.
// Prompt the user for input and store into station.

// Change the channel on the television.

// Decrease the volume of the television.

// Display the current channel and volume
// of the television.

}
}

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